![]() gl_monolights // toggles a uniform light source with no shadows - * 1 is 'on', 0 is 'off', and works in OpenGL only.The following cfg edit is not allowed and MUST remain default (and will be visible when demo is watched) as this influences the game in a way that will be considered cheating: m_yaw // sets the yaw speed sensitivity multiplier.m_side // sets the mouse strafing speed sensitivity multiplier.m_pitch // sets the mouse pitch (up and down motion) speed sensitivity multiplier - * negative numbers result in an inverted mouselook.These are the following (with explanation): Mouse changes from default to increase will not be allowed as these influence the gaming performance in a negative sense to others and will be considered as cheating. Custom sprites besides crosshair packs and player weapon models are forbidden. Client settingsĪll the standard skins are allowed. A team being better is no excuse for not challenging it, it all depends on teamplay and luck, even the top teams can have a bad day or play a map they dont like. When a team has won multiple match in a week and does not get challenged anymore or not at all in the week, it will simply be considered as unlucky that no challenges by that team are accepted or that they are challenged. Multiple challenges to the same team is not allowed. The more matches you play, the higher your score rating will be.Įvery team can only play against a certain team once every 5 matches. ![]() Although every challenge may be declined, atleast 1 match is encouraged to play weekly. The amount of challenges made or accepted is in the hands of the team leaders themselves. On which day this map is played is settled by the challenge system. This in turn will assure every team has an equal chance on a wide arrange of maps. This is to maintain a level of activeness in the Ladder and to motivate a sense of diversity. It is encouraged to pick a different map once in a while. This map list has been formed to give each team multiple fighting chances on several maps. ![]() Maplist: The following maps will be added to the maprotation: Not knowing how to register should not be a problem as help can be asked from friends and clanmembers who have already registered. The only players allowed to play in Ladder matches are those who are signed up and joined a team. This is not allowed to be changed so watch your fire! The medium class (MP40, fg42, Scoped fg42, STEN, Thompson, greasegun) is allowed to replace any class if the teams wants to, but this is to be arranged on team comms between members themselves.įriendly Fire will ALWAYS be on. 2x Heavy Support Class (STG44, MG42, MG34, BREN, BAR, 30cal).1x Sniper Class (Scoped K98, Scoped Enfield, Springfield).3x Rifle class (K98, K43, Enfield, Garand, M1carbine).Limitationsīy default teams will play with a maximum class limit of: The ladder ranking is based on an ELO system for points, which will be calculated after both teams accepted the score of the match. The final score after each round has to be screenshotted and submitted to the match score at the end of the match. ![]() The points gained from every flag cap is the same as it is in every (pcw/public) game. (We all need toilet breaks after all) If both teams want to continue as normal with the 5 minute break then the match will resume as normal. Note that before playing a match you must have your Steam ID entered in your ScrimBase profile, else you are not allowed to play.įor more information about the challenge system, please check out this article.īetween each round, a 5 minute break or longer is allowed if agreed upon by both teams in advance or on the spot. Points will be counted at the end of each round by the Team Leader (or replacement when this person is unavailable to play the match) and at the end of every side it is required to take a screenshot of the score, along with the HLTV demo and upload it so a final score count will be made and shown on the ScrimBase Ladder. (1x20 minutes as Allied and 1x20 minutes as Axis). Match rulesĪ match is played over one map with both teams playing each side for 20 minutes. Reading the global rules must also be done before entering a ladder of any game choice. Rules for Day of Defeat 1.3 - DominationĮvery ladder has a set of rules, please take the time to read through these rules and learn them to avoid conflicts. Inform yourself and your team, read the Global Rules here. ![]()
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